About
A publication. That is the whole product.
Weekly iGaming writes in English about crypto and onchain games: how the rules actually run, what players can verify, how randomness is (and is not) constructed, and where a game stops being a game and starts being a wager.
The masthead is the beat, not a table. There is no wallet-connect-to-wager here, no live odds, no “play now,” no token. We kept the felt-green palette because the subject is stakes, rules, and what is public — not because we operate a floor.
What we cover
Fully onchain games versus blockchain-branded clients. Types of design that get sold as one category. VRF and RNG. The original meaning of “provably fair.” The play-to-earn collapse. The dual regime of game publishing and gambling law — as explainers, not as advice.
What we will not do
- Rank casinos, sportsbooks, or “best crypto games to earn.”
- Publish play-to-earn yield menus or 2026 earn lists.
- Target “web3 games” as a hype category.
- Encourage illegal gambling, or treat a hash as a license.
How an issue gets written
Each piece is a Markdown file in content/issues. The first cluster is six essays, published in a fixed order, so the hub can define terms the later issues use. New issues are new files. The archive is the record.
Weekly iGaming is editorial, not an operator. We do not take bets, list casinos, or sell chips. If you gamble, set a limit first. Underage gambling is illegal.
The list
One issue at a time. No casino pitches.
Weekly iGaming is a publication. The email is the same: explainers on onchain games, randomness, and the line with gambling. When the next issue is ready, it goes here first.
